Roll Call: Jenaraa Cadenza, “Ice Queen”

 Name: Jenaraa Cadenza (Jen-ah-rah)

Species: Human

Alias/Titles: The Hero Of Tython*

Class: Jedi Knight/Sentinel

Home Planet: Dromund Kaas

Alignment: Dark

Age: 24

Eyes: White

Hair: White

Marital Status: Married

Relatives:  Dr Archiban Kimble (Husband) Adaraa (twin sister) Jyo’castor’laeda (adopted sister) Cad’kreon’iyrah (adopted brother)

Distinctive Features: Jenaraa’s white eyes and white hair are striking and unusual, and have been the root of some superstitious rumours about her origins.

Jenaraa was born on Dromund Kaas into a prestigious household and was raised along with her twin sister Adaraa. The twins never really got along, despite their parents’ best efforts. Jenaraa was mean and spiteful toward her sister, who was always the more sensitive twin. Their behaviour divided their parents’ opinions, and tension grew.

When Jenaraa’s mother attempted a power play by killing the daughter of a more prominent Sith Lord, she was punished by being forced to give up one of her own daughters to the family. Jenaraa was her mother’s favourite, and knowing this, she tormented Adaraa, teasing her incessantly about the fact she was leaving. Little did Jenaraa know that her father had other plans – he refused to let his wife give up Adaraa and instead took Jenaraa to Csilla, where he planned to leave her with a friend until it was safe to consider bringing her home. Things did not go as planned as he was followed, and he had to abandon Jenaraa to her fate on the freezing world.

Jenaraa would then be discovered by a Chiss family who took her in and raised her alongside their own children, Jocasta and Kreon. Jenaraa adapted quickly to the cold, unfamiliar world and adopted the Chiss language and culture. Despite getting on well with her adoptive family, Jenaraa possessed an icy demeanour and treated everyone coldly. She demonstrated cruel behaviour even at a very young age, and when her new family re-located to Coruscant, her parents sent her to the Jedi order in the hope that they could curb her behaviour.

Jenaraa trained with the Jedi but she continued to be cold and calculating, much to the disappointment of her Masters. Her fall to the Dark Side was inevitable.

With the exception of Jocasta and her family, Doc is the only person who seems to have gotten past Jenaraa’s icy exterior. Jenaraa longs to go home to the Empire someday but knows that her husband would be unlikely to follow, and so she keeps her true desires locked away until the time is right.

Tomorrow’s notes:

Designing Jenaraa was so much fun, and I think it’s the eyes that really make it work. I decided I wanted to do another Jedi Knight playthrough (a few years after my very first one!) and I wanted it to be very different, so I knew she was realistically going to be a Grey Jedi at the very least. She ended up being far more Dark Side than expected and that suited me just fine. What really surprised me about her playthrough was how much fun I had with her romancing Doc. They were so perfect for eachother, and it was a romance I had not completed before (Auryyn and Doc was a definite no-no!) and I was pleasantly surprised. The romance was funny and sweet, and sometimes utterly ridiculous, but it was enjoyable to experience with the right character. Playing a Dark Side Knight was incredibly jarring and every decision felt incredibly “wrong”, but it’s effectiveness in making me feel that way made me want to carry on. If only Jenaraa’s sister had ended up in the Republic instead…she would have fit in perfectly. Jenaraa had the toughest act to follow, as Auryyn is my main and only Knight, (and my fave ofc!) but I’m glad that she was the toon that broke my “no other Knights” rule.

*I asterisked this as my alternative universe canon is still a work in progress, and I’m still deciding what’s-what (hence the vague references to plot points etc, love interests notwithstanding!)

As always, if you’ve made it this far, thanks for reading!


Dossier: Auurora Hale – Shadow of Perfection

“Auurora Hale. Top of the class. Excels in everything, physical, mental and using the force. Any challenges we throw at her, she gets through them like they’re nothing. The perfect Agent. The girl is a damn genius, and frankly, terrifying. It makes me wonder what she’s been through to get like this – she must have seen some stuff. She’s pragmatic to a fault too; except when it comes to Ehrenn Storm. Incredibly dangerous individual – if she were ever compromised, we’d have to rely on Ehrenn to bring her back from the edge and frankly I can’t take that risk…” – Overseer Jaeger’s notes

Name: Auurora Hale

Species: Human

Eyes: Hazel

Hair: Black

Callsign: Lightning

Little is known of Auurora Hale’s life before she joined the SIS. Even though she grew up with Ehrenn Storm and his family, he seems to know as little as the next person about her origins. According to Ehrenn, Auurora appeared on his family’s doorstep soaking wet from the rain and covered in blood that wasn’t her own. Ehrenn’s parents took her in upon the boy’s insistence and she remained with them. It was evident from an early age that Auurora was an incredibly gifted force sensitive and a genius. She found it difficult to make friends beyond Ehrenn and it appeared she had little desire to do so. The two of them originally sought to join the Republic army, but shortly after starting their initial training, they were approached with the prospect of joining the SIS instead. There are rumours that initially only Auurora was approached with the opportunity but she outright refused to go without Ehrenn – not wanting to lose such a valuable candidate, the SIS agreed to take them both. Auurora stuck by Ehrenn’s side and always vouched for him but wasn’t afraid to confront him when she disagreed or when he was in the wrong. They joined a team of six other young candidates, three of which were also force sensitives. Auurora and Ehrenn befriended fellow Agent Meridiia and the trio became inseparable. Auurora and Meridiia defended Ehrenn when it was discovered that his family were of Imperial origin but had defected.

Auurora’s feelings for Ehrenn were evident from very early on, but for a long time, Auurora assumed her feelings were unrequited and although this upset her, she was willing to accept it. However, after joining the SIS, it rapidly became evident that Ehrenn reciprocated her affections, although the two of them didn’t act upon these feelings and even denied being a couple for the longest time to avoid their relationship interfering with their work.

During her time with the SIS, Auurora also discovered that she had an older half-sister, Aureylya, who was part of a senior SIS team. Aureylya and Auurora actually worked together before they realised that they were siblings. Aureylya was initially dismissive and distanced herself from her sister, but Auurora was determined to get to know her and persisted. With a little intervention from Ehrenn and Meridiia, Aureylya agreed to give Auurora a chance, and the two sisters became close as time passed, to the point where Aureylya was directly involved in her niece and nephew’s lives when they were born. 

Despite her audacity and great mind, Auurora was one of the first of the team to fall under the influence of the cursed holocron that they discovered, and as easily the best in the team, she was not easy to take down. Ehrenn brought her around, and when she returned to normal she was incredibly ashamed of her weakness and wouldn’t really talk about it. Auurora encouraged the team to demand answers from the SIS after the mission and created a rift between the other team members and Helyo and Sapphyre, who had other plans for the dark artifact that they had discovered. The team would disband as a result, but the rivalry remained. Unbeknownst to either Auurora or Ehrenn at the time of the mission, Auurora was pregnant, and when the two of them found out, this cemented their decision to leave the SIS entirely. 

Auurora is a highly capable individual but known to be ruthless at times, often encouraging the team to go to any lengths to complete a mission. Perceived as the unofficial leader, her team mates would often rely on her for guidance and answers – whether she would give this or not was another matter entirely. Despite seeming rather cold and calculated, Auurora’s heart is in the right place. Her stand-offish behaviour obfuscates the caring and well-meaning individual underneath.

Tomorrow’s Notes: Auurora is like no other character I’ve ever designed before. At first glance, it’s like, she’s pretty, intelligent and incredibly capable…and then you dig deeper and she’s actually kind of scary. I wanted to put across that she’s a generally good person but she will go to great lengths to achieve her goals, and that she herself doesn’t really see her as a good or bad person, just as existing. She’s a very cynical character and doesn’t really trust anyone or anything in the world – not even herself. She’s somehow perfect, yet flawed – and I’ve never had a character like this. I like when a character evolves organically from a concept, and that certainly happened with Auurora. I wanted her to be a character in her own right, not just “Auuryyn’s mother”, and I think she’s earned that – although understanding Auurora helps to see where August and Auuryyn get some of their aspects from…

PS: Finally settled on a look for her – I like the pigtails, practical but disarming!

Roll Call: Jocasta Laeda, “Swan Queen”

Name: Jyo’castor’laeda (“Jocasta Laeda”)

Species: Chiss

Alias/Titles: Major, Dr

Class: Trooper-Commando

Home Planet: Csilla

Alignment: Neutral/Light

Age: 28

Eyes: Red

Hair: Grey

Marital Status: Married

Relatives: Aric Jorgan (Husband) Cad’kreon’iyrah (Twin Brother) Jenaraa (Adopted sister)

Distinctive Features:

Jyo’castor’laeda (Jocasta) grew up on the Chiss homeworld with her family, including her twin brother Cad’kreon’iyrah. Her parents later adopted Jenaraa, a human child left abandoned on the snowy plains of Csilla. Her parents both had strong medical backgrounds, and were being approached by both the Empire and Republic for assistance with projects that would be crucial in their upcoming campaigns. Under threats from the Empire if they did not collaborate, the family made arrangements to get away into Republic space safely. Jocasta’s mother was captured by the Empire during their escape, and Jocasta became determined to find a way to rescue her from their clutches.

Jocasta, Kreon, Jenaraa and her father started their new life in the Republic on Coruscant, and their father always emphasised that they should be grateful for their new life. Jocasta enlisted in the Republic army as soon as she was old enough, though her background made her somewhat an outsider, and she was often underestimated due to her petite frame. Nonetheless, she trained twice as hard as anyone else in her class, and graduated along with the rest of them. Years of suspicious behaviour made Jocasta somewhat sarcastic and snarky, a trait shared with her adoptive sister Jenaraa. Jocasta aimed to follow in her parents’ footsteps and specialise in medicine out in the field, and made her father very proud.

Jocasta quickly rose through the ranks of the Republic military, where she met her partner Aric Jorgan, whom she later married (despite her constant flirtation with Jonas Balkar) She took Aric to meet her father, who greatly approved. She and Aric are planning a rescue mission for Jocasta’s mother, who she is convinced is still alive.

When doing everything by the books didn’t get people to take her seriously, Jocasta look a more glib approach to life and became the first to retort with something witty and sometimes cutting. She grew sick of the suspicion people treated her with, which allowed her to empathise strongly with her squadmate Elara Dorne. Jocasta is sarcastic and it’s hard to tell whether she’s taking you seriously, but if there’s a cause she agrees with, or you’re someone she cares about, she’ll always have your back.

Tomorrow’s notes:

When I made Jocasta, I didn’t think I would enjoy playing her as much as I did. She was different to Aquerple, and quite different to my other toons, too. The Aric romance was really interesting as well, since I’d never done it. I was worried that they wouldn’t ‘click’ but they bounced off eachother quite well. I nicknamed Jocasta the “Swan Queen” (from the mythology of Leda and the swan) and also because of her character development and the way she transformed the more I played her.

I liked the idea of her being a combat medic, and it was enjoyable to play (if not challenging at times!).

That being said, if it wasn’t for Aric’s return in KOTFE, I probably wouldn’t consider doing more story with her, and lean towards levelling her for use in Ops etc. But we shall see!



Thanks for reading yet another Tomorrow Ramble xoxox

Roll Call: Ster’re Chandeullier, Agent Extraordinaire

“I’m always up for celebrating,”

sterre57 Name: Ster’re Chandeullier

Species: Human

Alias/Titles: Cipher 9

Class: Imperial Agent-Sniper

Home Planet: Dromund Kaas

Alignment: Neutral

Age: 20

Eyes: Blue

Hair: Red

Marital Status: Married/Single/It’s Complicated?/Wine please


Distinctive features: Is usually inebriated

Ster’re joined Imperial Intelligence for the simple reason that being an Agent sounded like an incredibly fun and exciting lifestyle.

Ster’re grew up on Dromund Kaas as the only child of incredibly wealthy parents. Her mother left home when she was 7 years old and she was raised by her father who spoiled her and gave her everything she wanted – and let her get away with anything. As a teenager, Ster’re found everything a bore and sought new ways to have fun. She and Auryyn, her best friend since childhood, got into all sorts of trouble together and the nightlife of Dromund Kaas was everything. Eventually, Auryyn had to trade her life on Dromund Kaas for the Academy on Korriban and Ster’re compensated for her absence by partying more. Despite her party girl life style, Ster’re excelled at her Agent training and somehow came top of the class despite rarely being in attendance.

Ster’re enjoys her work and takes every opportunity to spent time in Cantinas and bars – generally anywhere where there is alcohol to be found. She claims to only be able to shoot well when she has consumed copious amounts of alcohol, but this is yet to be verified (and no one really wants to verify it either way). Ster’re is happy to get the job done and then go and celebrate. Hard.

Ster’re is, despite her lifestyle, very good at what she does and there’s some degree of method to her unique madness. Her decisions often make no sense, but somehow always seem to work out in the end. She is not only extremely good at seduction but she enjoys it – or rather, she used to. Ster’re developed strong feelings for Vector during their time together but has kept them suppressed as she knows she would only end up hurting him. She attempts to distract herself with other flirtations but with little success. When inebriated, she is unable to hide her true feelings. Her marriage on Voss only complicated matters further.

Despite her outlandish behaviour, Ster’re means no real harm and is really all about having a good time; and she’ll always have your back in a fight.

Tomorrow’s Notes: Ster’re was created when I was drunk/hungover and I decided to play her and make decisions as though permanently in that state. I honestly didn’t expect to play her much, but I ended up falling in love with her character. This was my second playthrough of the Agent storyline and it was much better this time, I think because I connected with her more than I ever connected with Hyzynthlay. She’s such a party girl and yet she’s so much more than that, and she’s so much fun to play. Her backstory came later and it’s not overly complex, but I think she’s a character who doesn’t require a lot of back story to be understood. Whilst she may not fit the more epic tones of KOTFE and Eternal Throne, I think when I finally get round to taking her through the expansions, it’ll be something special for sure. 


Thoughts “Betrayed” – My thoughts on the KOTET Trailer!

“Betrayed” – KOTET Trailer Thoughts!

Potential Spoiler Warning for the following:
Betrayed trailer (obvs)
KOTFE all chapters


All SWTOR class stories

So yesterday the first trailer for Knights of the Eternal Throne dropped and it was really something. Like really something. So here are my thoughts/opinions on it. It’s visually stunning and offers insight into Senya and Vaylin, two major characters that I personally really like. However, that’s not to say I don’t have questions and/or concerns about the upcoming expansion…

Similarly to when the first full trailer for KOTFE dropped, I was immediately pulled in; the dark, dramatic opening of Senya, a character we know as being fierce and fearless, running and looking actually terrified, gave me chills from the get-go. The tonal shift to a sunny, happier time spent with a blonde child (quickly established to be a young Vaylin) was so jarring and it was at this point I realised we were going to discover that elusive puzzle piece that is the backstory for Senya and Vaylin’s now incredibly complex, antagonistic relationship. The use of pathetic fallacy in this trailer was very effective in illustrating the divisions between past and present, light and dark, loyalty and betrayal. The intertwining of themes helps underpin the relationship between the characters as we’ve witnessed them in-game thus far and certainly answers some questions whilst opening up several more.

We witness Vaylin’s interest in her brother’s training and her force powers unleashing themselves fully for the first time – and the terrible consequences of her lack of control over them. I’ve seen conflicting opinions on this and I think it’s deliberately ambiguous. On the one hand, Vaylin could have an innate, inner darkness but on the other, it could be purely because no one taught her to control her amazing abilities. Either way, her dangerous potential is realised, prompting Valkorion and Senya to act drastically – the ritual shown in the trailer is likely to be the one that Senya mentions to the Outlander wherein Vaylin’s powers (and part of herself) are locked away. And it’s horrifying to watch. From what I can intuit, it seems as though Senya was under the impression that the ritual would simply help Vaylin control her abilities but Valkorion had other plans, perhaps wanting to turn his daughter into a weapon he could control, turning her against her mother in the process. Vaylin has mentioned that both her mother and father have wanted to cage her throughout her life. Of course, there’s something even more horrifying about Senya knowing exactly what the ritual could do to her daughter, but her being in the dark about it fits Valkorion’s MO much better. Despite him not having anything to say in the trailer, we learn something about Valkorion here through his reaction to Vaylin’s power – he seems to be every bit the villain we’ve seen destroy Ziost and more.

Senya’s attempt to rescue Vaylin is all but too late, although highly action packed – the fight scene with her and the elite guard is brilliantly executed. Then, when Senya is forcibly removed, it dawned on me that this was a very different story to the one she’s told my Outlander. Both Senya and Valkorion have some ‘splaining to do for sure. The interesting thing here is that we as players know this story now, but our characters have only the knowledge Valkorion and Senya selectively share – at least for now. It’ll be interesting to see if this affects decision making in-game, if at all. What was fantastic about this trailer is that I came away wanting to hug Vaylin and Senya both. If I were to choose one word to describe it, I think I’d go with powerful; the power of the characters, the bonds between them, the emotions evoked by it all really came through.

Watching this, it makes me feel as though my Outlander may be forced to strip Vaylin of her force powers or something along those lines to neutralise her, which is a horrible fate for a force user. Being bereft of the force was explored in KOTOR II and in some ways it’s worse than death. I’ll be interested to see how the Outlander and co approach “the Vaylin problem”. Several times now we’ve been told to steer clear of her, being told that we are nowhere near her match and that doesn’t appear to have changed, even with Valkorion, Satele and Marr’s help. Either way, I feel there’s not going to be an easy option for resolving this.

So the trailer was awesome and sets the stage for KOTET nicely – Vaylin in her new role as primary antagonist and Empress alongside the unfolding family drama. From this angle, however, it’s a little difficult to picture how the Outlander fits into all this as it does appear to very much be a family affair. I’ve said in previous chapter reviews that I feel more and more like it’s less about the Outlander. Call me self-centred or egotistical but I love my toons! I’m confident that everything will come together and the multiple stories will interweave to create a thoroughly enjoyable, immersive story experience, but right now I’m not entirely sure how it’ll all pan out.

On the other hand, the descriptions of the expansion focus heavily on the idea of galactic command and control and even ruling the galaxy. Several characters, including Valkorion, have stated that the Outlander’s destiny is to sit on the Eternal Throne and rule, for better or for worse. From the start of KOTFE I felt as though the story might go in that direction (and for certain character reasons, almost hoped!) but now that it looks that way, the idea of being in command becomes a lot more real and raises a lot more questions. Obviously, responses to such a thing happening will vary between characters and the differences will be interesting to see.

I’ve been playing Dragon Age: Inquisition more than SWTOR lately, but after watching the new trailer I was itching to dive back into the action and start getting everything in place ready for the upcoming expansion (even though I’ve got until December 2nd!). It really feels like they’ve upped the ante with this one, and I personally can’t wait to get started on my Knights of the Eternal Throne journey.

Hey you! You’re an awesome person who stuck with my ramblings until the end – thank you!!!:) 


Roll Call 8/8: Justice, Duty, Peace – The Journey of a Jedi Hero

“I only fail when fear controls me,”                                              

Name: Auryyn Storm

Species: Human

Alias/Titles: Hero of Tython, Jedi Battlemaster

The Outlander

Class: Jedi Knight-Guardian

Home Planet: Eufornis Major

Alignment: Light

Age: 21

Eyes: Brown

Hair: Black

Marital Status: Single*

Relatives: August Storm (Brother), Auurora Storm (Mother, deceased), Ehrenn (Father, deceased)

Distinctive features: Has a scar through her right eye – gained as she escaped her home

Auryyn’s force sensitivity became apparent at a very early age; something that did not come as a surprise to her force-sensitive parents, who, as a result of their own experiences with the SIS, elected to keep her at home until she was old enough to decide for herself whether she wanted to seek training with the Jedi or other organisations. The young heiress had a happy childhood surrounded by those she loved, including her older brother August who she was inseparable from. Her father Ehrenn doted on her more than anyone, to which her mother Auurora would often turn a blind eye, aware that she was similar with regards to August.

Auryyn would play amongst the servants of the house and considered them her closest friends, ignoring objections from August who disapproved of her keeping such company. Despite her kind-heartedness and good nature, Auryyn could be stubborn and prone to fits of rage, with her rebellious streak often getting her and others around her into trouble – but she would always be the first to own up to her actions. Even at a young age, Auryyn was bold and brave, unafraid to speak her mind and stand up for what she felt was right and she encouraged her parents’ philanthropic ventures.

It was at one of these events that Auryyn’s life was changed forever. Her mother’s sister Aureylya had come to visit, with the intention to take Auryyn back to Naboo with her to stay for a while – but Auryyn never got the chance when her parents’ former SIS squad mates arrived uninvited and attacked her parents. Auryyn initially refused to leave, but Aureylya, with the help of the servants, managed to smuggle the two of them out undetected via the use of their quarters. Distraught, Auryyn tried desperately to get back inside the building to be with her parents and to find her brother but in doing so got separated from her Aunt. In all of the confusion and the crowds of people trying to get away, Auryyn ended up lost and alone on the streets. She tried telling people who she was, attempting to obtain a way of safe passage to Naboo so she could find her Aunt, but as a young girl she found it difficult to get people to believe her. Despite her privileged upbringing, she was able to take care of herself well enough to survive until she was taken in by a local orphanage. She didn’t remain there long, however, as a few months after her arrival two Jedi Masters came to visit her to discuss her potential future with the Jedi order – and she accepted.

Auryyn’s strong belief in justice, good and helping others made her a great student – she excelled in her physical training, and despite struggling with more academic pursuits, she persevered. Despite missing her family terribly, Auryyn refused to let their loss consume her- she is unaware that he brother still lives and, in keeping with the Jedi code, has not sought to make contact with him regardless.

Tomorrow’s Notes:

Auryyn is based on my Dungeons and Dragons Paladin character and is my main. She’s was my very first character (back when I played on my little overheating-prone laptop!) and is always the first character that I do things with – she was my first Outlander for KOTFE and she was followed by Azkedellia *months* later. She’s definitely my favourite, and that goes without saying (though I just did) and I found her the most difficult to write. She appears as though she’s a typical hero, but she’s far from perfect, which is what makes her a joy to play. She’s flawed – I’ve noticed more and more that she has quite the ego, once remarking to an NPC that they didn’t “need an army, you just need me” and I think it’s brilliant, not to mention hilarious. She also has little to no sense of humour, yet sometimes I’ll pick the humorous conversation option. Why? Because sometimes it reflects just how she thinks. When reuniting with Lana in KOTFE, she asked if she and Koth were a thing – not to be funny, but because she GENUINELY wanted to know, and because that question popped into her head, she said it. She’s a character that doesn’t necessarily think before speaking or acting most of the time, meaning she can come across simultaneously as brash and naïve.

*For a very long time she was the only one of my toons without a love interest (in game or not, i.e, Threlf’all and Aquerple). I didn’t feel like any of the companions were a good fit for her – but when she re-united with Captain Cantarus during the Ilum story arc, something clicked, and I’ve kind of been rolling with that – there’s chemistry there.

I’m interested to see where the KOTFE story line takes her as a character. So far, she’s been able to stick to being good, but it’s getting more difficult…

Chapter XV Thoughts

Chapter XV thoughts

Spoilers for the following:

KOTFE chapters 1-15

Jedi Knight Class Story

Imperial Agent Class Story

Outlander: Auryyn, Jedi Guardian


The big betrayal chapter is here! We all knew it was coming, it was inevitable, and now it’s arrived, and Bioware be damned if they’ll let you forget about it. So, diving straight into the action, the chapter opened with us en route to capture an Eternal Empire vessel with GEMINI Prime on-board and the tension was palpable. Even the usual Senya and Koth we-despise-eachother-intently-but-one-of-these-chapters-we’ll-end-up-saving-one-another-or-something-and-make-up banter was at a minimum. Meanwhile, Lana Beniko made a nervous attempt at humour and Theron was super serious about everything. Yikes. Bottom line, SWTOR wanted you to know they were serious this chapter, and damn did they achieve it.

Keeping the looming betrayal firmly in the forefront of our minds, Outlander and co arrive – and immediately something isn’t right. Lightsabers and blasters out, the team presses on. At this point, I really had no idea what to expect – which was great, as the betrayal was so heavily publicised.

After GEMINI Prime insults SCORPIO and the Outlander and the splits the gang up, the middle section of this chapter consisted of running around a maze of a ship whilst being commented on constantly by GEMINI Prime (who may as well have been referred to as SCORPIO 2.0). The entire section was reminiscent of the Belsavis section of the Imperial Agent story, and I’m sure my Agent will find that bit hits a bit too close to home. Having pathways constantly blocked off was frustrating, but very effective in making you feel trapped and like you’re going further down the rabbit hole. But it wasn’t all great – in a lot of ways, it feels more and more like your Outlander isn’t the main character. I understand that everything isn’t always about them (and the companions and other characters are often awesome), but it was back in Chapter XII the last time I felt that it was my protagonist that was the real deciding factor in any of this. I’m feeling as though this Alliance of clearly capable individuals are merely babysitting my Outlander – but everyone insists on acting like she’s the almighty saviour, but I’m feeling less and less like she is. I’ll be interesting to see if this continues as the Outlander story progresses.

SCORPIO being taken out by GEMINI Prime was a surprise and showed that SWTOR still has tricks up their sleeve.


After re-grouping, Auryyn and company discover Arcann’s prisoners – a group from each faction seeking to join the Alliance. It was great to see Tai Corden again – I hope to see more characters coming into KOTFE from the class and planetary stories (one CorSec Captain in particular), so it was a really pleasant encounter. Auryyn and Senya ran off to kick some GEMINI Prime ass, sending the prisoners with Lana and Theron to get them to safety. The fight with GEMINI Prime wasn’t overly grindy which I loved, and it felt like a fitting encounter – but it was lacklustre compared to what followed.

After the fight, Bioware offered hands down the most difficult decision so far in KOTFE. With the three groups of prisoners now in escape pods, Theron explains that there might not be enough time to send all three to safety, and asks the Outlander to give their preferred order. It was so tense, I hovered my mouse for AGES, staring blankly and re-reading everything. Who was I kidding – this was SWTOR, with a track record thus far of decisions not amounting to anything. I was proved wrong on this occasion when one pod was destroyed, and all those within it killed. I genuinely couldn’t believe it and it was devastating for the Outlander and co. I fully expect that decision to create ripples going forward.

AuryynChXVDecisionAuryyn takes her failure to heart

The reveal that SCORPIO was the big bad all along was predictable, with almost everyone calling it from the beginning. But, to their credit, Bioware did a great job of littering the red herrings everywhere and seeding doubt; Koth on the Gravestone unattended, Lana being ridiculously callous about SCORPIO’s “death” and Senya finding the Outlander first and stating that “no-one should be alone in this place” rather suspiciously; and Theron’s a frankly ridiculously good spy. For a moment or two, it felt like it could be anyone in your inner circle.

AuryynTheronSenyaLana1The Troublesome Trio

We also got to see Arcann and Vaylin briefly, with Vaylin questioning her brother, which was interesting to see and develops the idea that she is perhaps the one to be concerned with – maybe she’ll team up with SCORPIO now and Arcann will run to his mortal enemy for help? Who knows, but the speculation has increased tenfold.


Solid chapter with a maintained, strong sense of tension throughout. It alleviated my concerns over the direction that KOTFE was heading, and I feel there’s a solid platform to go forward from. Bring on Chapter XVI!

Tomorrow’s Notes
You. Yes, YOU! You’re awesome. Thank you for reading this far! If you loathed it, loved it or liked it, let me know!
Again, thanks for reading and bearing with my very slow and erratic updates. I’m trying to get better.

Chapter X Thoughts, and Downtime Funtime

You don’t steal thunder from a Storm.
Here, I shall share my thoughts on KOTFE Chapter X – Anarchy in Paradise, based on my playthrough with my Jedi Knight, Auryn.
There will be spoilers for the following, however mild:
KOTFE Chapters I-X
Jedi Knight class story
Imperial Agent class story
Downtime Funtime
So I wanted to start by talking a bit about the extended server downtime before 4.1 went live.
It goes without saying that yes, all of us wanted to dive in and get stuck in, but some of the reactions on the forums etc. were incredibly negative. I spent my downtime reading peoples’ speculations on content, or amusing speculations as to why the servers were down. I saw the fun and positive side of it, besides the fact that I’d much rather that everything was good to go, rather it going up only to be taken down while we were all halfway through something important. As an MMO, where everything is saved online and decisions final, players get one shot at the things they do with each character. It’s not like games where you can reload a save that was previously impacted by a bug or glitch and fix it that way. Imagine doing half of a KOTFE Chapter, only to be informed afterwards that there was a bug that meant your character had been unable to say/do a particular thing – however small, it matters.
Anyway, that’s all I have to say on that. Moving on!
Chapter X
Chapter X felt short and sweet, but that’s not necessarily a bad thing. It felt like a “bridging the gap” kind of chapter, whilst drip-feeding players information that builds on what’s been experienced thus far and building foundations for future chapters.
So, Kaliyo. She’s interesting, and entertaining, and I like that (for the most part) she’s upfront about her being “what you see is what you get” – I have time for characters like that but she’s personally not my cup of tea. She didn’t get on fantastically with my majority light-side Agent, so I had few expectations for her meeting with my Light V Jedi Knight; they juxtaposed each other well enough, but when you know from the get-go your companion is going to disapprove of everything you do, it’s kinda like bashing your head repeatedly on a blast door. From a role-play perspective, it was great, as my Jedi believes everyone deserves a chance, and she is determined to help people. It’s as hard to tell what Kaliyo really wants (if anything) in Chapter X as it was throughout the Agent story, and for the most part, my Knight just sort of went along with it, nodding and smiling, occasionally firmly telling her “no” if needs be.
That being said, I disliked Kaliyo’s whole “nothing will ever return what I lost” moment. For me, it immediately reduced her to a trope character, whereas for the most part, she comes down on the right side of the “dark, tragic mysterious back story that you will never know about” thing. Considering your Outlander’s personal in-game story up until now (discounting all of the personal backstory you may have assigned to them) it carries even less impact unless you’re emotionally invested in her character. However, it was also a good moment for me in the sense that, as Kaliyo was saying this, I almost wanted my Jedi Knight to lose patience and snap at her for being so self-centred etc. But apparently, her patience is infinite.

I think Master Storm would like some ice for that ego bruise, Kaliyo…

I thought it was great that, for the first time, we’re given a true glimpse of how Zakuulan citizens, not Knights, Skytroopers or Royalty, perceive the Outlander. For my Jedi Knight, it felt particularly hard to stomach, knowing that she was so feared when she (from her perspective) strives to embody goodness, justice and to protect others. It was reminiscent of the scene on Rishi, where Master Orgus Din gently reminds you of the Jedi principles, and the Jedi Knight consequently takes a long look at themselves in the mirror. I have a growing appreciation of games that have the protagonist as part of the resisting, subordinate faction, regardless of their individual personality/agenda/alignment, and KOTFE is definitely a contributing factor. It was a humbling experience.
Another curious thing was that Valkorion had but one piece of Wisdom, which was made more poignant by it being his only input throughout the chapter. Although he’s still very much an unknown quantity, everything that we learn about Zakuul, everything that we see of Arcann and Vaylin contributes to developing who he really is as they’re intrinsically linked. In turn, as Valkorion is (literally) and inherently connected to the Outlander, it all adds up. I really think that the trickle-feed of information and story is effective, and made more so by the episodic release structure.
Summary: A building block that was fun and something a bit different for the Outlander to contend with. I imagine the chapter was more enjoyable for Agent characters, or those with similar methods/world views to Kaliyo, and perhaps even more so for those who romanced her or were interested in doing so. I expect and am hopeful that other chapters featuring returning companions will give all classes more of a “reunion experience”. I’ll be interested to see how Kaliyo fits in with regards to the Alliance.
The ending was a bit of a cliffhanger, but that’s to be expected for anything released episodically. Though, in truth, I don’t think they need much to keep us hooked – it’s all there already. I look forward to Chapter XI.
I’d love to hear your thoughts on Chapter X, on future chapters, etc! This is my first Chapter review/thoughts post, so I’d love to hear any ideas for improvement on that front 🙂

Roll Call 6/8: Secrets, Knowledge, Power: A Sith Sorcerer’s Rise to Power

“You have my complete, undivided attention…”

Name: Azkedellia (Az-keh-dee-lee-a) Gale-Revel (nee Gale, Kallig)
Species: Human
Alias/Titles: Darth Nox
Class: Sith Inquisitor-Sorcerer
Alignment: Dark
Home Planet: UNKNOWN
Eyes: Green
Hair: Black
Marital Status: Married
Relatives: Andronikos Revel (Husband)
Azkedellia Gale is an enigma – little is known about her before she surfaced on Korriban as a slave. It is speculated that she was a servant to the Rand family on Dantooine when she was young, and was a personal servant to the Rand’s youngest daughter, Threlf’all. It is also rumoured that she was in fact Threlf’all’s half-sister, the result of an affair, though this has never been proved either way. Despite their different statuses, the two became inseparable, particularly because they were both force sensitive. One afternoon, the two were playing a long way from the Rand family farm, and Threlf’all fell down a hole, which led to some old temple ruins. Without hesitation, Azkedellia followed her. It is unknown what the two discovered in the ruins, but Threlf’all emerged without Azkedellia at her side, and Azkedellia was never the same, sweet girl again. Azkedellia became spiteful, selfish and avoided spending more time with Threlf’all than she needed to. Threlf’all was heartbroken at the loss of her friend, but she never told anyone what had happened that day. The pair were out in the gardens one day when pirate slavers arrived on Dantooine, and attempted to take the two girls. Seemingly without hesitation, Azkedellia pushed Threlf’all from the speeder, leaving her once-friend severely injured and bedridden, despite saving Threlf’all from a life of slavery. The next anyone saw or heard of Azkedellia was when she arrived on Korriban. It is unknown whether she remembers much of her past, but it has clearly left its mark in Madness.
On Korriban, Azkedellia met a young August Storm when he intervened to save her from some acolytes who were harassing her. He mistook her for a noble, and was surprised to learn she was a slave. Nevertheless, the two became close. Azkedellia began to develop feelings for August and they appeared to be reciprocated, although August never revealed his feelings. Azkedellia harboured dreams of marrying August and ruling the Empire with him, and was distraught when they were separated for their respective Sith training. However, as she progressed through her training and harnessed her own great power and potential, Azkedellia realised she needed no one but herself. Whilst she still appears fond (enough) of August and considers him a valuable ally, she found love with her companion Andronikos Revel, whom she later married.
Azkedellia craves power, and for her, knowledge is power, and she will do anything to obtain it. She is powerful, ambitious, and can be ruthless and cruel but this demeanour may hide a trace of the kind and selfless child she once was. Whilst she is more than happy for people to serve and worship her, she despises slavery – she appears to take pleasure in the subservience of the elite, perhaps owing to her slave background. Azkedellia found a good friend in Lana Beniko, and she is one of the few people she trusts completely. On occasion, Azkedellia lets he guard down around Lana, and the “good” side of her becomes more noticeable.
Tomorrow’s notes: Azkedellia is an entirely different kind of insane to Lemon. Azkedellia’s name is taken from a character in a fairly obscure TV show, Tinman, based on the Wizard of Oz (I suggest watching it if you like that sort of thing), hence her emerald eyes and general green obsession. It’s such a great name and it sounds very sith-y. She’s the quiet one, the one who no-one suspects until it’s too late. Azkedellia is an evil mastermind, and I love her for it. She schemes, schemes some more and schemes again. Her mind is labrynthian and nothing gets past her. She is by far my most intelligent toon, and it made playing her a real treat. She’s not naïve, though she’s great at feigning it and she’s an enigma (but not for enigma’s sake) making her ideal for her role as a Sith Sorcerer, a guardian of powerful secrets. She plays the ultimate primadonna, but she’s actually very grounded. Her alignment is Dark, but she’s got a fair few light side points thrown in there too, and she was Neutral for quite a while.
She’s a tragic character, when you dig deeper, but she doesn’t wallow in her personal tragedy – it motivates her, makes her want to be more. I was extremely pleased with how perfect Azkedellia was as my Sith Sorcerer. She has layers, and a lot of these I didn’t uncover until I played more of her class story. One of my favourite things about the Sith Sorcerer story was that it allowed her to catch up to and overtake August in almost every way. Yes, he’s my Sith Warrior. But he is bound to the Emperor in a way Azkedellia is not – she has the freedom and the mind to push for more power, to go higher. August has reached his peak. Azekedllia’s reliance on August has all but vanished, but she still uses it as a tool to ensure August’s cooperation. He thinks he pulls the strings, but it’s all her. It’s always been her. And that’s why Azkedellia is amazing.
Azkedellia also gave me my favourite romance in SWTOR, which was super surprising. I hadn’t planned on her romancing anybody (mainly because August) but Andronikos showed up and they just clicked. Originally, she was going to use and abuse him (as he intended to do with her) and it was nothing serious, just fun, but in a very organic way they started to care about one another. For me, it also helped finalise Azkedellia’s breakaway from being in awe of August.
The more I play of Azkedellia, the more I grow to love her as a character. I originally intended August to be my main Imp toon, but Azkedellia stole the show.
If I do ever play through Knights of The Fallen Empire with any other characters, she’s first in line, for sure.

The Tomorrow Knight Legacy

The Tomorrow Knight Legacy

“Tomorrow Knight” is not any of my characters’ surname. Since I didn’t want all my characters to share a surname, it seemed best to give my Legacy a name that sounded like an organisation or something rather than a family name. It means it looks a bit silly in-game and doesn’t make much sense to read, but such are the trappings of naming things in games I suppose.

Some of my characters have names that are blended together with their surnames or other words – this is as a result of the No.1 problem with MMOs – EVERYTHING is already taken, so it becomes a game of add a hyphen there, add an apostrophe here etc. It’s far from ideal, but as long as I know what they’re supposed to say, right?

These are my main “canon” SWTOR toons, one from each class.

Roll Call!

Clicking the images will take you to that character’s profile – I’ll be adding them gradually, so please bear with me.

Also, I will be tidying the picture sizes – I want them to match!





Family Tree/ Legacy Story

There isn’t a single cohesive story that binds my Legacy characters together – rather there’s several smaller connections between 1 or 2 of the characters that forms the larger “web”. The idea behind it is that they have all indirectly interacted at some point and their paths could potentially cross.

The family tree is a fantastic little feature in SWTOR – I love it, even if it isn’t perfect; I couldn’t get my tree to fit on the screen all at once, so here’s a breakdown of the relationships between my toons:

CHERRY LEMON TREEThe twins, Cherry and Lemon…
AURYN AUGUST TREECherry is an ally of Auryn, who is August’s sister…

AUGUST AZKE TREEAugust is allies with Azkedellia
AZKE THREL TREEAzkedellia and Threlf’all are rivals (NB: Love that they allowed Rival to be an option!)
AQUER THREL HYZYNThFinally, Threlf’all and Aquerple are married, and are both friends with Hyzynthlay.

Phew. Thanks for making it this far!
I’ve elaborated more on these relationships in the individual character profiles, so check those out for more!

– Tomorrow Knight